Grotesque Guardians
The fight is started by ringing the Cloister Bell, which initiates a cutscene in which the Guardians awaken and face the player; upon reaching five kill count for the boss, the bell gains a "Quick-start" option to start the fight immediately.
During the first three phases, Dusk uses a slash-style attack that deals up to 15 damage; Protect from Melee will reduce the damage dealt by 80%. Meanwhile, Dawn uses a ranged attack that deals two separate hits, both with a max hit of 9. If within melee distance, she may also kick the player for up to 15 damage. The attacks are partially blocked by prayer; praying against melee reduces the max hit of the melee attacks to 2.
Guide, gear, inventory, locations, pictures and money making rates from the OSRS Wiki (CC BY-NC-SA 3.0).